The Play



Performance  |  Interaction  |  Motion Capture |  3D

An interactive dance performance where a live dancer controls a digital avatar through real-time motion capture. The performer is wearing a protable webcam and streamign everything she sees into the game engine in real time. Audience members influence the avatar’s transformation using game controllers, shaping the story in real time. Blending live movement, projection, and audience participation, the piece explores how personal identity shifts under social influence.

TEAM:


John Luo
Co-director, Creative Technologist, 3D Generalist
Lois He
Co-director, Project Manager
Mingjun HanChoreographer, Performer Chienn Tai
Music Composer, Orchestrator
Sofia Shen
Prop Designer



AVATAR DESIGN: YUE -- “鸑”




STORYBOARD

Chapter 01: The Whisper puts a webcom onto the Child (performer) and the Self (avatar) appears.
Chapter 02: The Child and the Self dance in harmony. 
Chapter 03: Fabrics controlled by audience members appear and collide with the Self, distorting the movements and generating sound cues.
Chapter 04: The fabrics start to directly control the Self and even the Child is influenced.

Chapter 05: Both the Child and the Self are exhausted; the Whisper guides the audience to put the controllers around the Child. They fight against the Walls of Expectations brought by the controllers. The Self is devoured.

Chapter 06: The Child for the first time looks back and sees the screen and endless duplicates of herself. She takes the camera down and aims it towards her own face. 



EXPERIMENTS




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